V 0.4
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@@ -6,7 +6,6 @@ class SCR_VoiceRangeDisplay: SCR_InfoDisplay {
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super.OnStartDraw(owner);
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if (!m_wRoot) {
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// Passe den Pfad zu deiner UI Layout-Datei an
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m_wRoot = GetGame().GetWorkspace().CreateWidgets("68D6F5422C10ACFC/UI/layouts/VoiceRange/VoiceRangeDynamicNumber.layout");
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if (!m_wRoot) return;
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}
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