14 lines
528 B
C
14 lines
528 B
C
void OnPrepareControls(IEntity owner, ActionManager am, float dt, bool player);
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typedef func OnPrepareControls;
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typedef ScriptInvokerBase<OnPrepareControls> OnPrepareControlsInvoker;
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modded class SCR_CharacterControllerComponent
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{
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ref OnPrepareControlsInvoker m_OnPrepareControls = new OnPrepareControlsInvoker();
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protected override void OnPrepareControls(IEntity owner, ActionManager am, float dt, bool player)
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{
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super.OnPrepareControls(owner, am, dt, player);
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m_OnPrepareControls.Invoke(owner, am, dt, player);
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}
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} |