Files
GTG-Autorun/Scripts/Game/GTGAutorun/SCR_CharacterControllerComponentModded.c
2026-03-07 19:59:03 +01:00

14 lines
528 B
C

void OnPrepareControls(IEntity owner, ActionManager am, float dt, bool player);
typedef func OnPrepareControls;
typedef ScriptInvokerBase<OnPrepareControls> OnPrepareControlsInvoker;
modded class SCR_CharacterControllerComponent
{
ref OnPrepareControlsInvoker m_OnPrepareControls = new OnPrepareControlsInvoker();
protected override void OnPrepareControls(IEntity owner, ActionManager am, float dt, bool player)
{
super.OnPrepareControls(owner, am, dt, player);
m_OnPrepareControls.Invoke(owner, am, dt, player);
}
}